For 2 projects this trimester i have been involved heavily in the art direction. These two projects are CIU: A Banana’s split and Studio 3: Reboot Project.
For the Reboot, we wanted to keep the visuals as silhouettes. I went and watched the movie and planned out which iconic shots i wanted to be used in the introduction. It was easy to keep these silhouettes consistent throughout the whole film since they are just shadows of the characters. Once i got the shots, i made silhouettes from the scenes. I just got the screenshot and traced over the actors to produce the assets below.
Aside from Characters, i also made a few assets to contribute into the scenes. I worked on the record scene. The assets again were silhouettes of the objects and were to be used in the foreground of the film.
We had originally planned to incorporate a tribute to the Archer character style. This meant we were going to have a detailed vector art of John Travolta in the archer style. This idea got cut as it didn’t stay consistent with the other asset style.
I was set to the task of designing the dancing silhouettes. I cut it short as we didn’t have too much time left and i used my film knowledge to create the silhouettes. I filmed a fantastic professional dancer who really knew how to party and later took that footage into AE and changed the levels and curves to make it black and grey. This meant i could take out the background leaving only the silhouette. Here below are some of the footage i took of the fantastic dancer.
As the art director, i was tasked to create the look of each scene. So i constructed a few tests to show the studio 1’s what it needed to look like throughout the whole film.
I worked on this quick shot
This is all the concept i worked on towards the reboot project. This is because i was working on the set up and editing side to creating the final product. However, I have also worked on Character design for my CIU motion comic.
The motion comic is about a Banana searching for love. He eventually finds another female banana online and they decide to meet. After a long, agonizing journey, the male banana meets the girl banana and discovers she is green (too young).
While designing the Male Banana, i struggled to find the right look for the character. I wanted the character to look lovable so the audience would feel attached to this character and understand the feelings he goes through. Although, he also needed to look depressed, scruffy, as if he didn’t clean or take good care of himself.
This was the final concept.
Now, for the female Banana. I wanted her to appear like a club rat. She needs to have heavy makeup and of course, green skin. I am still working on the colour scheme for this character as i think her peel needs a bit of yellow as most bananas have a tinge of it.
So far these are the only characters i have fleshed out, but i am working hard to finish the others.